What is the difference between bump, normal and displacement? Vocabulary dvachera What is soot dvach

Even if you have been surfing all kinds of Internet like forums, contacts and other chats for ten years now, this does not mean that at two o'clock you will easily join the team, and in general you will understand what they are talking about. But don't be discouraged! Especially for such newphages as you, there is this list.
Sap dvach - greeting
Anon (pineapple, antoine) - anonymous, dvacha user
Abu - admin and owner of Dvacha
Achivka - achievement
Thread - topic \\ topic \\ discussion thread
Kuhn - guy

Tian \\ Eot (there is one chan) \\ Aphid (tnya) - girl
Bump (Bring up my post) - raising a thread when sending a response, a sign of interest. A kind of like.
Sage - Anon's dissatisfaction with this thread.
Wipe - active posting of various kinds of material, mainly repetitive or united by a common theme, in order to omit or further destroy the thread by lowering it to a critical level. Where the critical mark is the limit, after which threads are automatically deleted by the system as having lost their relevance.
Bitard - a frequenter of the / b / section of imageboards, well-versed in local slang and behaving adequately.
Bugurt (Butthurt) - butt pain, negative reaction to a sore subject.


Buhurt-thread - a thread in which anons tell unpleasant stories from their lives on a certain topic.
Camwhore - a whore in front of the camera. The girl who performs the requests (requests such as show your breasts) of the Annons, providing proof (a photo with the inscription "sup / b /" with the current date).
Wangyu - from Wang, I predict
TNN - chan are not needed
ITT ("In this tread") - in this thread
IRL ("In real life") - in real life
Discach (discas) - discussion
Lulz - lol
Lamp - cozy, warm, homely
Erokhin - alfach (alfasamets), a successful guy
Sonulya tartlet (Sychev, Omezhka) - mom's son
DS (default city - city by default) - Moscow
DS-2 - SPB
Muhosransk - a city in the depths of Russia
Pic related - a standard phrase, which is written if the image loaded by the opom in the first post of the thread matches the subject. In the case when the image is selected randomly according to the principle “to be” (since on many imageboards, opening a new thread without attaching a picture to it is prohibited. For example, the / b / dvacha section), write the opposite phrase - pic unrelated or pic not related ...
Condensed milk shines - the term in prison is shining
inb4 (In before) - waiting for something
Hikka - a person who consciously and purposefully isolates himself from society
Lost from this (capitulated, "in a voice") - laughed
Karlan - a guy of small stature
Pitch (bakery) - PC - computer
Fap (fap, fap) - masturbate
Bioproblems - problems with sex
Paste - copy-paste - copied content
Sauce - source - source
Force (force) - to impose
Malafya (fapcha) - cum
Empire - Russia
Liberator - Putin
Vatnik - a patriot of Russia, a person who takes a pro-Russian point of view
TIRES - WIN - win - victory, something worthy and fit
Moralfag - moralizer
Oldfag - old fashioned
Newphage - newbie
Sosnitsky's theorem - fat trolling of schoolchildren asking their questions from exams on the Internet.

0 Today we again have to plunge into the abyss of Internet slang, because anglicisms and jargon constantly enter the Russian language, which cannot be interpreted without knowing the context. This state of affairs began to bother even us, and therefore we made a decision to help understand all this strange variety of all kinds of words and catchphrases actively used on the World Wide Web. Novice netizens are regularly faced with the fact that they are not able to understand what is at stake, and then they begin to google in search of answers. You can find one of these transcripts on this page. In this article we will talk about such a popular term in narrow circles as Bump, which means you can find out a little below. Add our positive from all sides dictionary site to your bookmarks in order to have constant access to important and useful information.
However, before I continue, I would like to tell you about a few more of our popular publications on the topic of Internet slang. For example, what does Exploit mean, how to understand the word Sychevat, what is IRL, what does Oldfag mean, etc.
So let's continue Bump, value? This term was borrowed from the English language " BUMP", and is an abbreviation for" Bring up my post"which can be translated as" raise my post".

Bump- this word means raising a thread / comment by responding to your own message, after which it will rise to the very top, where all visitors can see it.


The point is that on imageboards and forums, the engine has an opportunity " lift up"any message to the very top of the list, if someone replied to it. The creators of this algorithm assumed that if a comment is answered, it may interest other visitors. In addition, many people, entering their favorite resource, immediately click on the button " new messages", and they get a list of all comments from their last visit. Therefore, if the topic has not been updated, the forum algorithm will consider it old and will not give it back." search"Thus it will be lost to these visitors.

This word appeared on the American Internet in the mid-90s on local message boards. And although the first cases of its use are not known, however, in 1998 this concept was used on the site " Amezou world"which was the predecessor of the 4chan image board. In the early 2000s, a message board appeared with the name" Bumping threads", confirming that users were very familiar with the term at the turn of the century.

Bump works very simply when a person who has placed an ad, for example, for a sale " hard disk"sees that his message went to the very bottom, and then went to the second page and continued to fall, he has no choice but to write a message to himself. He writes the word" up" or " bump"so that people who read this message understand why he did it. At zero people use it for this." ", replacing the word Bump.

In simple forums, the words " up "," up" or " up". There are certain rules so that people do not raise their ads too often, and for violations they can apply severe sanctions, up to and including a ban.
In China for " bump"use the character 顶 (din), which can be translated as" up". While in Japan the word" あげ "(age) is short for" あげる "which translates as" give".

In this article, we will take a closer look at the differences between bump maps and normal and displacement maps.

Are you having difficulty assigning a bump map to a 3D object? Do not worry! Many 3D artists who are just getting started with 3D texturing have difficulty in this area, not knowing which type of maps to choose: bump, normal and displacement.

All three types of maps create additional detail on the surface of the geometry. Some of these parts are "real", others are not. So, let's try to figure out what is the difference between bump, normal and displacement maps.

What are cardsbump

Bump maps are one of the oldest types of maps. And the first thing to understand is that bump creates fake detail. This is true, as bump maps create the illusion of depth on the surface of the model using a light trick. No additional detail is added.

Typically, bump maps are 8-bit black and white images. And that's only 256 colors of black, gray, or white. With these values, bump maps tell the 3D editor only 2 things: deform the geometry up or down.

When the bump map values \u200b\u200bare close to 50% gray, almost nothing happens to the geometry surface. When the image is brighter, closer to white, the details are extruded onto the surface of the geometry. If the image is darker, closer to black, the details are pressed into the surface of the geometry.

Bump maps are great for creating fine detail on a model's surface, such as pores or wrinkles in the skin. Plus, it's relatively easy to create them in a 2D editor like Photoshop, keeping in mind that you only need to work with black and white colors.

The disadvantage of bump maps is that the detail created with their help can be quickly lost if you look at an object from the wrong angle. In addition, when using bump maps, the silhouette of the model remains unchanged, as they create fake, not real, detail.

What are cardsnormal

Normal maps or normal maps are improved bump maps. Normal maps, like bump maps, create fake detail without adding additional geometry details to the scene. As a result, normal maps create the illusion of detail on the surface of the model, but this detail is fundamentally different from that which bump maps create.

As we already know, bump maps use black and white colors to bump or bump the surface of the geometry. Normal maps work with RGB information that exactly matches the X, Y, and Z values \u200b\u200bin the 3D scene. This RGB information tells the 3D editor the exact direction of the normals of each surface polygon. The orientation of surface normals, often referred to simply as normals, tells the 3D editor what color to paint a particular polygon.

Normal maps come in two types and look completely different in 2D.

The most common type of normal maps are tangent space normal maps, which often combine purple and blue colors. This type of normal maps is best for meshes that need to deform during animation. Normal tangent space maps are ideal for characters. For objects that are static and do not experience deformation, normal maps like object space are more suitable. These maps are colored differently and render slightly faster than normal tangent space maps.

There are a few things to be aware of when using normal maps. Unlike bump maps, these maps are more difficult to create in a 2D editor like Photoshop. Normal maps are baked from a high-poly mesh to a low-poly mesh. However, there are several ways to edit them. For example, the ability to edit normal maps is provided in MARI.

In addition, normal maps fit better than others in most pipelines. But unlike bump maps, there is an exception to this rule. And it's about mobile gamedev, as hardware has only recently started to "understand" normal maps.

What are cardsdisplacement

When it comes to creating extra detail for low-poly meshes, displacement maps come into play, which can work wonders. Displacement maps create the physical detail of the mesh they are assigned to. To create a displacement, the mesh must be subdivided several times or tessellated so that the resolution is sufficient to create real geometry.

Displacement maps benefit from the fact that they can be baked from a high-poly mesh or drawn by hand. Displacement maps, like bump maps, work with black and white color values. However, 8-bit displacement maps can be used with ease, but better results can be obtained with 16- or 32-bit displacement maps. And although 8-bit displacement maps look better in 2D space, they can cause strange artifacts and so on in rendering due to insufficient information.

But as for the rendering time, then everything is far from so cool. Creation of additional detailing in real time is a rather laborious process, which a 3D editor will not cope with quickly. In addition, most 3D editors calculate displacement already on render. Compared to bump and normal maps, displacement maps can seriously affect render times.

Nothing can handle the detail like displacement maps do. And, since the surface of the geometry actually changes, this is reflected in the silhouette of the model as well. But in doing so, you always need to evaluate the real need, as well as the benefits of using displacement maps.

Simultaneous use of all cards

In some cases, a bump or normal map can be used in conjunction with displacement for the same object. However, the displacement map is best used for significant geometry changes, and the bump and normal maps are best used to add small details.

gastroguru 2017